The table is tense. No weapons have been drawn, but the outcome of this dialogue could mean life or death. How can you craft similarly engaging social encounters?
Leonardo Andrade
Session 0: Establishing A Shared Reality
You have friends, dice, books, and a hunger for adventure. You’re all excited about playing D&D together, but there are many things to consider before jumping into it. Better make sure everybody is on the same page. It’s time for a session zero.
5e Stealth: Be As If You Were Never There
Orc raiders are coming, and you have little time to stop them. With dense trees on both sides of the road, how well does your party have to roll on their Stealth checks to ambush them?
5e: Armor Guide
Armor is a big deal in D&D and, in this post, you’re going to learn all about it from the 5E rulebooks.
5E: Rules of Exhaustion
D&D night started off tense. The two days’ forced march across the tundra—little sleep in-between—took its toll. Your haggard party trudges through knee-deep snow, eyes fixed on the distant chimney smoke. They need to warn the Ten Towns. The frost giants are coming. How far can you make it before Exhaustion kills you?
5e Fall Damage Rules: Piledrive Werewolves into Oblivion
Ever found yourself falling a long ways? Or wondering how you could weaponize fall damage? If either of these strike your fancy, you’re in for a treat.
5e Potion: Action or Bonus Action?
There is some debate about whether a potion should be an action, a bonus action, or a free action. What are the RAW, and what alternatives are there?