Phil was a world-traveler, writing, playing games, and exploring. Now he lives in Toronto and plays D&D, Root, and Terraforming Mars online. Most recently, he has been exploring the asymmetric games by Leder Games. Links to Other Writing: Persuasive Writing; Coffee Website.
5e Falling Objects: Damage from Dropping Things Offensively

5e Falling Objects: Damage from Dropping Things Offensively

5e doesn’t have an official framework for damage done by objects falling on creatures—only damage done to the object itself. We propose a system using size category and weight of falling objects, and proposed Str/Dex saves for each. See below.

5e Fire Mechanics: How Much Damage Does NonMagical Fire Do?

5e Fire Mechanics: How Much Damage Does NonMagical Fire Do?

RAW, there is no official rules for how mundane fire acts or does damage. Currently, DMs either control the fire narratively or use homebrewed rules. Our suggestion: Embers have 50% to become small fires. Small fires become large after one round. Large fires are more complex. Read on!

D&D 5e: Beginner DM Tips

D&D 5e: Beginner DM Tips

Start small; develop the world as you go. You should also be enjoying yourself when playing. Take inspiration from everywhere. Don’t bother studying the rulebook; study key basics, then learn as you go. Embrace chaos, stop the game when needed, and adapt the world to the party. 

5e: Slow vs Haste

5e: Slow vs Haste

In older editions, there was a clear winner between Slow and Haste. In 5e, however, they are equally useful but in different contexts. Against a group of weak-ish enemies, you want to use Slow to control the battlefield. Against a single foe, Haste is better to maximize your action economy.

5e: Why is Booming Blade Good?

5e: Why is Booming Blade Good?

Booming Blade is not great. It fills a niche that makes it a subpar cantrip for most casters, but it has its uses for battlefield control. Best used by melee casters, like eldritch knights, arcane tricksters, artificers, warlocks, etc. Note that it doesn’t allow Extra Attacks for martial classes.

Free New Mini-Module!

Free New Mini-Module!

Looking for something to slot into your campaign, ready to go? Here’s a Free Mini-Module to slot into almost any campaign!

5e: How to Become a Lich

5e: How to Become a Lich

Becoming a lich is a dangerous process involving sacrifice, powerful necromancy, and evil pacts to achieve immortality. You must gain access to Imprisonment, find the secrets to crafting a phylactery & a special potion, and then a lot of luck. Even then, you must fuel your immortality forever.

5e Drowning Rules: Underwater Misadventures

5e Drowning Rules: Underwater Misadventures

While playing D&D, have you ever wanted to explore underwater ruins but were worried about the possibility of drowning? I’ve got explanations for how drowning works in 5e and how to avoid it.

5e: How to Roll for Stats

5e: How to Roll for Stats

Ready to start a brand-new D&D adventure? Fantastic! Or perhaps you’re re-rolling after some unfortunate mishaps—less… fantastic. Either way, it’s okay if you don’t know how to roll a new character! There’re plenty of options with three primary choices. Let’s take a look.

5e: Calculating Carrying Capacity

5e: Calculating Carrying Capacity

Have you ever wondered how much your character can carry and how strength affects or size it? Does your DM ask you to keep track of weight? Here’s a simple breakdown.