Start small; develop the world as you go. You should also be enjoying yourself when playing. Take inspiration from everywhere. Don’t bother studying the rulebook; study key basics, then learn as you go. Embrace chaos, stop the game when needed, and adapt the world to the party.
In older editions, there was a clear winner between Slow and Haste. In 5e, however, they are equally useful but in different contexts. Against a group of weak-ish enemies, you want to use Slow to control the battlefield. Against a single foe, Haste is better to maximize your action economy.
Booming Blade is not great. It fills a niche that makes it a subpar cantrip for most casters, but it has its uses for battlefield control. Best used by melee casters, like eldritch knights, arcane tricksters, artificers, warlocks, etc. Note that it doesn’t allow Extra Attacks for martial classes.
Looking for something to slot into your campaign, ready to go? Here’s a Free Mini-Module to slot into almost any campaign!
Becoming a lich is a dangerous process involving sacrifice, powerful necromancy, and evil pacts to achieve immortality. You must gain access to Imprisonment, find the secrets to crafting a phylactery & a special potion, and then a lot of luck. Even then, you must fuel your immortality forever.
While playing D&D, have you ever wanted to explore underwater ruins but were worried about the possibility of drowning? I’ve got explanations for how drowning works in 5e and how to avoid it.
Ready to start a brand-new D&D adventure? Fantastic! Or perhaps you’re re-rolling after some unfortunate mishaps—less… fantastic. Either way, it’s okay if you don’t know how to roll a new character! There’re plenty of options with three primary choices. Let’s take a look.
Have you ever wondered how much your character can carry and how strength affects or size it? Does your DM ask you to keep track of weight? Here’s a simple breakdown.
After fighting through a monster-infested dungeon, PCs will need to rest. However, how often can PCs rest? What should be considered?
Do you feel like your D&D games have been held back by pointless dice rolls? Let us introduce you to the concept of Taking 10.