Focusing on tactics and mechanics can make fights drag. How can we make combat faster and less boring?
Leonardo Andrade
5e Weapons: All You Need to Know to Survive and Thrive
On the go? Listen to the audio version of the article here: The D&D session ended with a bang. The gnollish fiend's spiked flail missed the paladin by a narrow margin, and his slender, jet-black rapier thrusted from below like a lunging viper. As the blade dug...
D&D Immersion Tips: How to Engage Players
Immersion is the core of interactive storytelling. When immersed, we become engrossed in a story, think in the world’s terms, and feel real emotion from in-game events. It goes beyond mere suspension of disbelief—with the right tools, you can craft it.
D&D Alignments – Does It Matter?
People who know nothing of D&D engage in discussions of alignment, placing characters from their favorite fictions or even salads between the axes of law and chaos, good and evil. But what does it mean, and why is it such a fixture of D&D?
Single Player 5E: How to Run It
Running D&D is faster, deadlier, and some effects—like mind control—are better left out. It also enables deeper relationships between the PC and NPCs.
5e Tiers of Play: Matching Campaigns to your Players’ Level
So you want to join an Adventurer’s League D&D campaign. You’re told you need to choose a Tier to play in, but what does it mean, exactly?
5E Guide: How to Multiclass
Multiclassing is a topic that can often confuse and overwhelm. Let’s explore what it means, how to do it, and some suggested builds.
5e: Building Great Social Encounters
The table is tense. No weapons have been drawn, but the outcome of this dialogue could mean life or death. How can you craft similarly engaging social encounters?
Session 0: Establishing A Shared Reality
You have friends, dice, books, and a hunger for adventure. You’re all excited about playing D&D together, but there are many things to consider before jumping into it. Better make sure everybody is on the same page. It’s time for a session zero.
5e Stealth: Be As If You Were Never There
Orc raiders are coming, and you have little time to stop them. With dense trees on both sides of the road, how well does your party have to roll on their Stealth checks to ambush them?